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HEXEN OSR ZINE VOL 1 THE ANTIQUARIAN'S ANTHOLOGY
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HEXEN OSR ZINE VOL 1 THE ANTIQUARIAN'S ANTHOLOGY

HEXEN OSR ZINE VOL 1 THE ANTIQUARIAN'S ANTHOLOGY

Hexen is a zine created for Outcast Silver Raiders, but useful for any old-school role playing game. Within this first volume, The Antiquarian’s Anthology, lurk a panoply of horrors and wonders for your campaigns. Explore the occult medieval milieu as the Antiquarian, a new class that manipulates forbidden spheres of lost esoteric knowledge. Use the new detailed system of Stress, Horror, and mind-bending Epiphanies to add a touch of madness to your outcasts. Wield Eldritch Artifacts full of the promise of power and its corruptions. Confront the Celebrants of Aengus Óg, a heretical cult that includes two detailed encounters and two fully mapped adventuring locations.

This issue includes:

  • The Antiquarian, a new class, roots in dusty pages to increase their spheres of study.
  • New memories and keepsakes expand outcasts’ backgrounds.
  • Eldritch artifacts present new opportunities and dangers to their owners.
  • A new system of stress can be used to deal with existential dread.
  • A celebrant cult seeks the heretical and arcane, with two detailed encounters and two fully mapped new locations to explore.

The Team:

Text and Concept: Thomas Vaughan-Johnston
Development, Additional Writing and Book Design: Isaac VanDuyn
Illustrations: Kim Diaz Holm (Lore Spheres by Lex Rocket)
Cartography: Lex Rocket

$6.00

Original: $20.00

-70%
HEXEN OSR ZINE VOL 1 THE ANTIQUARIAN'S ANTHOLOGY

$20.00

$6.00

HEXEN OSR ZINE VOL 1 THE ANTIQUARIAN'S ANTHOLOGY

Hexen is a zine created for Outcast Silver Raiders, but useful for any old-school role playing game. Within this first volume, The Antiquarian’s Anthology, lurk a panoply of horrors and wonders for your campaigns. Explore the occult medieval milieu as the Antiquarian, a new class that manipulates forbidden spheres of lost esoteric knowledge. Use the new detailed system of Stress, Horror, and mind-bending Epiphanies to add a touch of madness to your outcasts. Wield Eldritch Artifacts full of the promise of power and its corruptions. Confront the Celebrants of Aengus Óg, a heretical cult that includes two detailed encounters and two fully mapped adventuring locations.

This issue includes:

  • The Antiquarian, a new class, roots in dusty pages to increase their spheres of study.
  • New memories and keepsakes expand outcasts’ backgrounds.
  • Eldritch artifacts present new opportunities and dangers to their owners.
  • A new system of stress can be used to deal with existential dread.
  • A celebrant cult seeks the heretical and arcane, with two detailed encounters and two fully mapped new locations to explore.

The Team:

Text and Concept: Thomas Vaughan-Johnston
Development, Additional Writing and Book Design: Isaac VanDuyn
Illustrations: Kim Diaz Holm (Lore Spheres by Lex Rocket)
Cartography: Lex Rocket

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Description

Hexen is a zine created for Outcast Silver Raiders, but useful for any old-school role playing game. Within this first volume, The Antiquarian’s Anthology, lurk a panoply of horrors and wonders for your campaigns. Explore the occult medieval milieu as the Antiquarian, a new class that manipulates forbidden spheres of lost esoteric knowledge. Use the new detailed system of Stress, Horror, and mind-bending Epiphanies to add a touch of madness to your outcasts. Wield Eldritch Artifacts full of the promise of power and its corruptions. Confront the Celebrants of Aengus Óg, a heretical cult that includes two detailed encounters and two fully mapped adventuring locations.

This issue includes:

  • The Antiquarian, a new class, roots in dusty pages to increase their spheres of study.
  • New memories and keepsakes expand outcasts’ backgrounds.
  • Eldritch artifacts present new opportunities and dangers to their owners.
  • A new system of stress can be used to deal with existential dread.
  • A celebrant cult seeks the heretical and arcane, with two detailed encounters and two fully mapped new locations to explore.

The Team:

Text and Concept: Thomas Vaughan-Johnston
Development, Additional Writing and Book Design: Isaac VanDuyn
Illustrations: Kim Diaz Holm (Lore Spheres by Lex Rocket)
Cartography: Lex Rocket